Next Play · Teams

Your club looks like
a college program.

The same media department schools get, sized to a single club, travel, or AAU team. Every game covered, every player recognized, one consistent brand. Families see their athlete covered properly. Recruiters see a team taken seriously. You stop doing it yourself at eleven at night.

What's Included

Ten departments.
Behind one team.

The full department, sized to a single team. Every service below runs behind your roster all season. Tap any department to see what ships.

    Add-ons · stack any time
    Recruiting Suite Video & Highlights
    A Real Tournament Weekend

    Friday through Sunday.
    Every game covered.

    Most teams post a bracket photo and a trophy picture. Here's what a covered weekend actually produces. Pick a phase to see what ships.

    Pre-Weekend

    5 Deliverables

    Built before anyone loads the van.

    Weekend schedule and pool play graphics
    Matchup and pool play graphics
    Tournament preview for your team
    Content calendar loaded and scheduled
    Sponsor placements built into every template
    Live coverage Graphics Written Recruiting Sponsor Reporting Planning
    Pricing

    One rate per team.
    Three months, not a year.

    One flat rate per team, with everything included. Three-month minimum so it matches a club season rather than locking you into a year. Run multiple teams and each one is covered at the same rate.

    Founding Rate Per Team $149/mo $447 for three months · per team 3-Month Minimum
    • All ten Core departments behind your team
    • Full tournament weekend coverage
    • Final score graphics within 10 minutes
    • Athlete spotlights for your standout players
    • Monthly reporting on reach and engagement
    • Add-ons available: Recruiting Suite, Video & Highlights

    Three-month terms match how club seasons actually run. Most teams fund this through a local sponsor or a small line in family dues — on a twelve-player roster that's under $17 per family per month, less than a single tournament entry.

    Common Questions

    What club directors
    ask us first.

    Per team. Each team you sign up gets the full department at the same flat rate — its own coverage, its own graphics, its own recaps. Clubs typically start with one team, see what a covered season looks like, then add more. If you want several teams covered, tell us how many on the call and we'll scope it together.

    Three ways clubs typically handle it: a local sponsor covers it in exchange for season-long presence on everything we produce, it becomes a small line in family dues, or it comes out of the operating budget. We build the sponsor deck and activation materials either way — funding it through a partner is the most common path.

    Most clubs do. Start with one team — often your oldest or most competitive group — run a three-month season, and see whether the families and the coverage justify expanding. There's no requirement to cover the whole club, and adding teams later doesn't change the per-team rate.

    It makes them visible and it makes your team look credible — which matters when a coach is deciding whether to watch. We don't contact college coaches or promise exposure. The Recruiting Suite add-on goes further with athlete profiles, offer graphics, and coach media kits.

    You designate one contact for the team — usually the team manager or a coach — and they text finals as games end. It's a text message, not a system to learn. We verify names and results before anything publishes.

    They'll keep doing it and that's fine. What changes is that the team's account becomes the authoritative source — consistent, on-brand, and covering every player rather than whoever's parent is most active. Families end up sharing your posts instead of competing with them.

    Content is live within three weeks and fully ramped by day 30. Week one is kickoff and asset collection, week two we build your brand kit and calendar, week three the first content publishes. If a tournament falls inside that window we prioritize it.